VEX Engine
Retro looking game engine made in vulkan mostly because i wanted to understand it better.
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vex::InputSystem Member List

This is the complete list of members for vex::InputSystem, including all inherited members.

gamepadAxisStates (defined in vex::InputSystem)vex::InputSystemprivate
gamepadButtonStates (defined in vex::InputSystem)vex::InputSystemprivate
getInputMode() constvex::InputSysteminline
InputSystem(vex::Registry &registry, SDL_Window *window)vex::InputSystem
keyStates (defined in vex::InputSystem)vex::InputSystemprivate
m_inputMode (defined in vex::InputSystem)vex::InputSystemprivate
m_registry (defined in vex::InputSystem)vex::InputSystemprivate
m_window (defined in vex::InputSystem)vex::InputSystemprivate
processEvent(const SDL_Event &event, float deltaTime)vex::InputSystem
setInputMode(InputMode mode)vex::InputSystem
update(float deltaTime)vex::InputSystem