VEX Engine
Retro looking game engine made in vulkan mostly because i wanted to understand it better.
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vex::Interface Member List

This is the complete list of members for vex::Interface, including all inherited members.

bindWindow(SDL_Window *window)vex::Interface
CheckValidationLayerSupport() (defined in vex::Interface)vex::Interfaceprivate
createDefaultTexture()vex::Interface
GetBestDeviceVersion() (defined in vex::Interface)vex::Interfaceprivate
getContext()vex::Interfaceinline
getEnvironment()vex::Interfaceinline
getMeshManager()vex::Interfaceinline
getRenderer()vex::Interfaceinline
getResources()vex::Interfaceinline
Interface(SDL_Window *window, glm::uvec2 initialResolution, GameInfo gInfo, VirtualFileSystem *vfs)vex::Interface
m_context (defined in vex::Interface)vex::Interfaceprivate
m_p_billboardMaskedPipeline (defined in vex::Interface)vex::Interfaceprivate
m_p_billboardTransPipeline (defined in vex::Interface)vex::Interfaceprivate
m_p_compositePipeline (defined in vex::Interface)vex::Interfaceprivate
m_p_fullscreenPipeline (defined in vex::Interface)vex::Interfaceprivate
m_p_maskPipeline (defined in vex::Interface)vex::Interfaceprivate
m_p_meshManager (defined in vex::Interface)vex::Interfaceprivate
m_p_particleMaskedPipeline (defined in vex::Interface)vex::Interfaceprivate
m_p_particleTransPipeline (defined in vex::Interface)vex::Interfaceprivate
m_p_pipeline (defined in vex::Interface)vex::Interfaceprivate
m_p_renderer (defined in vex::Interface)vex::Interfaceprivate
m_p_resources (defined in vex::Interface)vex::Interfaceprivate
m_p_swapchainManager (defined in vex::Interface)vex::Interfaceprivate
m_p_transPipeline (defined in vex::Interface)vex::Interfaceprivate
m_p_uiPipeline (defined in vex::Interface)vex::Interfaceprivate
m_p_window (defined in vex::Interface)vex::Interfaceprivate
m_vfs (defined in vex::Interface)vex::Interfaceprivate
setEnvironment(environment env)vex::Interfaceinline
setVSync(bool enabled)vex::Interface
unbindWindow()vex::Interface
WaitForGPUToFinish()vex::Interface
~Interface()vex::Interface