VEX Engine
Retro looking game engine made in vulkan mostly because i wanted to understand it better.
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vex::SceneManager Member List

This is the complete list of members for vex::SceneManager, including all inherited members.

clearScenes(Engine &engine)vex::SceneManager
GetAllAddedObjects(const std::string &scene) constvex::SceneManagerinline
GetAllObjects(const std::string &scene) constvex::SceneManagerinline
GetAllSceneNames() constvex::SceneManager
getLastSceneName() constvex::SceneManagerinline
GetScene(const std::string &scene) constvex::SceneManagerinline
lastSceneName (defined in vex::SceneManager)vex::SceneManagerprivate
loadScene(const std::string &path, Engine &engine)vex::SceneManager
loadSceneWithoutClearing(const std::string &path, Engine &engine)vex::SceneManager
m_isUpdating (defined in vex::SceneManager)vex::SceneManagerprivate
m_pendingActions (defined in vex::SceneManager)vex::SceneManagerprivate
m_scenes (defined in vex::SceneManager)vex::SceneManagerprivate
scenesUpdate(float deltaTime)vex::SceneManager
unloadScene(const std::string &path)vex::SceneManager