VEX Engine
Retro looking game engine made in vulkan mostly because i wanted to understand it better.
Loading...
Searching...
No Matches
vex::VPKAssimpIOSystem Member List

This is the complete list of members for vex::VPKAssimpIOSystem, including all inherited members.

Close(Assimp::IOStream *pFile) override (defined in vex::VPKAssimpIOSystem)vex::VPKAssimpIOSysteminline
Exists(const char *pFile) const override (defined in vex::VPKAssimpIOSystem)vex::VPKAssimpIOSysteminline
getOsSeparator() const override (defined in vex::VPKAssimpIOSystem)vex::VPKAssimpIOSysteminline
m_baseDir (defined in vex::VPKAssimpIOSystem)vex::VPKAssimpIOSystemprivate
m_basePath (defined in vex::VPKAssimpIOSystem)vex::VPKAssimpIOSystemprivate
m_vfs (defined in vex::VPKAssimpIOSystem)vex::VPKAssimpIOSystemprivate
Open(const char *pFile, const char *pMode) override (defined in vex::VPKAssimpIOSystem)vex::VPKAssimpIOSysteminline
VPKAssimpIOSystem(VirtualFileSystem *vfs, const std::string &base_path) (defined in vex::VPKAssimpIOSystem)vex::VPKAssimpIOSysteminline
~VPKAssimpIOSystem() override=default (defined in vex::VPKAssimpIOSystem)vex::VPKAssimpIOSystem