VEX Engine
Retro looking game engine made in vulkan mostly because i wanted to understand it better.
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vex::VirtualFileSystem Member List

This is the complete list of members for vex::VirtualFileSystem, including all inherited members.

clean_path(const std::string &path)vex::VirtualFileSystemprivate
file_exists(const std::string &virtual_path)vex::VirtualFileSystem
find_file_entry(const std::string &virtual_path)vex::VirtualFileSystemprivate
get_base_path() constvex::VirtualFileSysteminline
get_file_size(const std::string &virtual_path)vex::VirtualFileSystem
GetVpakKey()vex::VirtualFileSystemstatic
initialize(const std::string &base_path)vex::VirtualFileSystem
list_files(const std::string &virtual_dir="")vex::VirtualFileSystem
load_file(const std::string &virtual_path)vex::VirtualFileSystem
load_vpk_file(const std::string &vpk_path)vex::VirtualFileSystemprivate
m_base_path (defined in vex::VirtualFileSystem)vex::VirtualFileSystemprivate
m_loaded_vpk (defined in vex::VirtualFileSystem)vex::VirtualFileSystemprivate
m_use_packed_assets (defined in vex::VirtualFileSystem)vex::VirtualFileSystemprivate
open_file_stream(const std::string &virtual_path)vex::VirtualFileSystem
resolve_relative_path(const std::string &base_path, const std::string &relative_path)vex::VirtualFileSystem
s_vpak_key (defined in vex::VirtualFileSystem)vex::VirtualFileSystemprivatestatic
SetVpakKey(const std::string &key)vex::VirtualFileSystemstatic
stream_mutex (defined in vex::VirtualFileSystem)vex::VirtualFileSystemprivate
VirtualFileSystem()vex::VirtualFileSystem
~VirtualFileSystem() (defined in vex::VirtualFileSystem)vex::VirtualFileSystem