VEX Engine
Retro looking game engine made in vulkan mostly because i wanted to understand it better.
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vex::UIUnitValue Member List

This is the complete list of members for vex::UIUnitValue, including all inherited members.

getPixels(const VexUI *ui) constvex::UIUnitValue
operator=(float v) (defined in vex::UIUnitValue)vex::UIUnitValueinline
parse(const nlohmann::json &jval)vex::UIUnitValue
parseJson(const nlohmann::json &jval) (defined in vex::UIUnitValue)vex::UIUnitValueinlinestatic
toJson() constvex::UIUnitValue
type (defined in vex::UIUnitValue)vex::UIUnitValue
UIUnitValue()=default (defined in vex::UIUnitValue)vex::UIUnitValue
UIUnitValue(float v) (defined in vex::UIUnitValue)vex::UIUnitValueinline
UIUnitValue(float v, UIUnitType t) (defined in vex::UIUnitValue)vex::UIUnitValueinline
value (defined in vex::UIUnitValue)vex::UIUnitValue