VEX Engine
Retro looking game engine made in vulkan mostly because i wanted to understand it better.
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EditorWindow.hpp
Go to the documentation of this file.
1
6
7#pragma once
8
9#include <functional>
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15 bool isOpen = true;
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21 std::function<void(vex::ImGUIWrapper&)> Create;
22};
This file defines ImGUIWrapper class.
This class provides an interface template for ImGui Implementation. Every backend should implement th...
Defines the structure for a basic, detachable editor window.
std::function< void(vex::ImGUIWrapper &)> Create
The function used to draw the content of the window every frame.