This is the complete list of members for vex::DeleteCommand, including all inherited members.
| DeleteCommand(vex::Engine &engine, std::vector< vex::GameObject * > rootsToDelete) | vex::DeleteCommand | inline |
| Execute() override | vex::DeleteCommand | inlinevirtual |
| GatherHierarchy(vex::GameObject *obj, std::vector< vex::GameObject * > &outList) | vex::DeleteCommand | inlineprivate |
| m_engine (defined in vex::DeleteCommand) | vex::DeleteCommand | private |
| m_runtimeIDs (defined in vex::DeleteCommand) | vex::DeleteCommand | private |
| m_sceneName (defined in vex::DeleteCommand) | vex::DeleteCommand | private |
| m_serializedData (defined in vex::DeleteCommand) | vex::DeleteCommand | private |
| Undo() override | vex::DeleteCommand | inlinevirtual |
| ~ICommand()=default (defined in vex::ICommand) | vex::ICommand | virtual |