VEX Engine
Retro looking game engine made in vulkan mostly because i wanted to understand it better.
Loading...
Searching...
No Matches
vex::ICommand Struct Referenceabstract

Base Command Interface. More...

#include <EditorCommands.hpp>

Inheritance diagram for vex::ICommand:
vex::DeleteCommand vex::TransformCommand

Public Member Functions

virtual void Execute ()=0
virtual void Undo ()=0

Detailed Description

Base Command Interface.

Definition at line 21 of file EditorCommands.hpp.

Member Function Documentation

◆ Execute()

virtual void vex::ICommand::Execute ( )
pure virtual

◆ Undo()

virtual void vex::ICommand::Undo ( )
pure virtual

The documentation for this struct was generated from the following file: