Definition at line 578 of file PhysicsSystem.cpp.
◆ IgnoreSensorFilter()
| vex::IgnoreSensorFilter::IgnoreSensorFilter |
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const JPH::BodyLockInterface & | lockInterface | ) |
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inline |
◆ ShouldCollide()
| bool vex::IgnoreSensorFilter::ShouldCollide |
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const JPH::BodyID & | inBodyID | ) |
const |
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inlineoverride |
◆ ShouldCollideLocked()
| bool vex::IgnoreSensorFilter::ShouldCollideLocked |
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const JPH::Body & | inBody | ) |
const |
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inlineoverride |
◆ m_lockInterface
| const JPH::BodyLockInterface& vex::IgnoreSensorFilter::m_lockInterface |
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private |
The documentation for this class was generated from the following file: