This file defines struct holding data needed for camera frustum culling. More...
#include <glm/glm.hpp>#include <array>Go to the source code of this file.
Classes | |
| struct | vex::Plane |
| Represents a plane in 3D space. More... | |
| struct | vex::Frustum |
| Represents a frustum in 3D space. More... | |
Namespaces | |
| namespace | vex |
This file defines struct holding data needed for camera frustum culling.
Definition in file frustum.hpp.