VEX Engine
Retro looking game engine made in vulkan mostly because i wanted to understand it better.
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Here is a list of all documented functions with links to the class documentation for each member:
- i -
Init() :
vex::AudioSystem
,
vex::DebugConsole
init() :
EditorImGUIWrapper
,
vex::ImGUIWrapper
,
vex::MeshManager
,
vex::PhysicsSystem
,
vex::VexUI
,
vex::VulkanImGUIWrapper
initialize() :
vex::VirtualFileSystem
InputSystem() :
vex::InputSystem
insertChild() :
vex::LayoutNode
Interface() :
vex::Interface
IsEditor() :
vex::Editor
,
vex::Engine
isFullscreen() :
vex::Engine
,
vex::Window
isInitialized() :
vex::VexUI
isMeshLoaded() :
vex::MeshManager
isPaused() :
vex::Engine
isRunning() :
vex::DialogWindow
issueMultiDrawIndexed() :
vex::Renderer
isValidFrameIndex() :
vex::VulkanContext
isValidImageIndex() :
vex::VulkanContext
isWidgetNavigable() :
vex::VexUI
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