VEX Engine
Retro looking game engine made in vulkan mostly because i wanted to understand it better.
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ProjectVersion Struct Reference

Public Member Functions

auto operator<=> (const ProjectVersion &) const =default

Public Attributes

int major = 1
int minor = 0
int patch = 0

Detailed Description

Definition at line 37 of file ProjectProperties.hpp.

Member Data Documentation

◆ major

int ProjectVersion::major = 1

Definition at line 38 of file ProjectProperties.hpp.

◆ minor

int ProjectVersion::minor = 0

Definition at line 39 of file ProjectProperties.hpp.

◆ patch

int ProjectVersion::patch = 0

Definition at line 40 of file ProjectProperties.hpp.


The documentation for this struct was generated from the following file: