VEX Engine
Retro looking game engine made in vulkan mostly because i wanted to understand it better.
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vex::BodyIDHasher Struct Reference

Hasher for JPH::BodyID. More...

#include <PhysicsSystem.hpp>

Public Member Functions

std::size_t operator() (const JPH::BodyID &id) const

Detailed Description

Hasher for JPH::BodyID.

Definition at line 32 of file PhysicsSystem.hpp.

Member Function Documentation

◆ operator()()

std::size_t vex::BodyIDHasher::operator() ( const JPH::BodyID & id) const
inline

Definition at line 33 of file PhysicsSystem.hpp.


The documentation for this struct was generated from the following file: