Structure representing a collision hit. More...
#include <PhysicsSystem.hpp>
Public Attributes | |
| glm::vec3 | position |
| glm::vec3 | normal |
| float | impulse |
Structure representing a collision hit.
Definition at line 85 of file PhysicsSystem.hpp.
| float vex::CollisionHit::impulse |
Definition at line 88 of file PhysicsSystem.hpp.
| glm::vec3 vex::CollisionHit::normal |
Definition at line 87 of file PhysicsSystem.hpp.
| glm::vec3 vex::CollisionHit::position |
Definition at line 86 of file PhysicsSystem.hpp.