VEX Engine
Retro looking game engine made in vulkan mostly because i wanted to understand it better.
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vex::CollisionHit Struct Reference

Structure representing a collision hit. More...

#include <PhysicsSystem.hpp>

Public Attributes

glm::vec3 position
glm::vec3 normal
float impulse

Detailed Description

Structure representing a collision hit.

Definition at line 85 of file PhysicsSystem.hpp.

Member Data Documentation

◆ impulse

float vex::CollisionHit::impulse

Definition at line 88 of file PhysicsSystem.hpp.

◆ normal

glm::vec3 vex::CollisionHit::normal

Definition at line 87 of file PhysicsSystem.hpp.

◆ position

glm::vec3 vex::CollisionHit::position

Definition at line 86 of file PhysicsSystem.hpp.


The documentation for this struct was generated from the following file: