VEX Engine
Retro looking game engine made in vulkan mostly because i wanted to understand it better.
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vex::DebugVertex Struct Reference

Represents a vertex used for debugging purposes. More...

#include <PhysicsDebug.hpp>

Public Attributes

glm::vec3 position
glm::vec4 color

Detailed Description

Represents a vertex used for debugging purposes.

Definition at line 11 of file PhysicsDebug.hpp.

Member Data Documentation

◆ color

glm::vec4 vex::DebugVertex::color

Definition at line 13 of file PhysicsDebug.hpp.

◆ position

glm::vec3 vex::DebugVertex::position

Definition at line 12 of file PhysicsDebug.hpp.


The documentation for this struct was generated from the following file: