VEX Engine
Retro looking game engine made in vulkan mostly because i wanted to understand it better.
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vex::EditorBillboardItem Struct Reference

Public Attributes

vex::Entity entity
uint32_t texID
float offsetX

Detailed Description

Definition at line 39 of file Renderer.hpp.

Member Data Documentation

◆ entity

vex::Entity vex::EditorBillboardItem::entity

Definition at line 40 of file Renderer.hpp.

◆ offsetX

float vex::EditorBillboardItem::offsetX

Definition at line 42 of file Renderer.hpp.

◆ texID

uint32_t vex::EditorBillboardItem::texID

Definition at line 41 of file Renderer.hpp.


The documentation for this struct was generated from the following file: