VEX Engine
Retro looking game engine made in vulkan mostly because i wanted to understand it better.
Loading...
Searching...
No Matches
vex::FogComponent Struct Reference

Struct containing fog properties. More...

#include <BasicComponents.hpp>

Public Attributes

vex::rgb color = glm::vec3(1.f)
float density = 0.5f
float start = 0.0f
float end = 100.0f

Detailed Description

Struct containing fog properties.

Definition at line 462 of file BasicComponents.hpp.

Member Data Documentation

◆ color

vex::rgb vex::FogComponent::color = glm::vec3(1.f)

Definition at line 463 of file BasicComponents.hpp.

◆ density

float vex::FogComponent::density = 0.5f

Definition at line 464 of file BasicComponents.hpp.

◆ end

float vex::FogComponent::end = 100.0f

Definition at line 466 of file BasicComponents.hpp.

◆ start

float vex::FogComponent::start = 0.0f

Definition at line 465 of file BasicComponents.hpp.


The documentation for this struct was generated from the following file: