Font atlas structure.
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#include <VexUI.hpp>
Font atlas structure.
Definition at line 76 of file VexUI.hpp.
◆ alloc
| VmaAllocation vex::FontAtlas::alloc = VK_NULL_HANDLE |
◆ ascent
| float vex::FontAtlas::ascent = 0.f |
◆ bakedSize
| float vex::FontAtlas::bakedSize = 0.f |
◆ cdata
| std::vector<stbtt_bakedchar> vex::FontAtlas::cdata |
◆ descent
| float vex::FontAtlas::descent = 0.f |
◆ height
| int vex::FontAtlas::height = 0 |
◆ image
| VkImage vex::FontAtlas::image = VK_NULL_HANDLE |
◆ info
| stbtt_fontinfo vex::FontAtlas::info {} |
◆ scale
| float vex::FontAtlas::scale = 0.f |
◆ texIdx
| uint32_t vex::FontAtlas::texIdx = 0 |
◆ view
| VkImageView vex::FontAtlas::view = VK_NULL_HANDLE |
◆ width
| int vex::FontAtlas::width = 0 |
The documentation for this struct was generated from the following file: