VEX Engine
Retro looking game engine made in vulkan mostly because i wanted to understand it better.
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vex::GamepadAxisBinding Struct Reference

Struct for Gamepad Axis bindings (Joysticks/Triggers). More...

#include <InputComponent.hpp>

Public Attributes

SDL_GamepadAxis axis
std::function< void(float)> action

Detailed Description

Struct for Gamepad Axis bindings (Joysticks/Triggers).

Definition at line 51 of file InputComponent.hpp.

Member Data Documentation

◆ action

std::function<void(float)> vex::GamepadAxisBinding::action

Definition at line 53 of file InputComponent.hpp.

◆ axis

SDL_GamepadAxis vex::GamepadAxisBinding::axis

Definition at line 52 of file InputComponent.hpp.


The documentation for this struct was generated from the following file: