Struct for Gamepad Axis bindings (Joysticks/Triggers). More...
#include <InputComponent.hpp>
Public Attributes | |
| SDL_GamepadAxis | axis |
| std::function< void(float)> | action |
Struct for Gamepad Axis bindings (Joysticks/Triggers).
Definition at line 51 of file InputComponent.hpp.
| std::function<void(float)> vex::GamepadAxisBinding::action |
Definition at line 53 of file InputComponent.hpp.
| SDL_GamepadAxis vex::GamepadAxisBinding::axis |
Definition at line 52 of file InputComponent.hpp.