Struct for Gamepad Button bindings. More...
#include <InputComponent.hpp>
Public Attributes | |
| SDL_GamepadButton | button |
| InputActionState | state |
| std::function< void(float)> | action |
Struct for Gamepad Button bindings.
Definition at line 44 of file InputComponent.hpp.
| std::function<void(float)> vex::GamepadButtonBinding::action |
Definition at line 47 of file InputComponent.hpp.
| SDL_GamepadButton vex::GamepadButtonBinding::button |
Definition at line 45 of file InputComponent.hpp.
| InputActionState vex::GamepadButtonBinding::state |
Definition at line 46 of file InputComponent.hpp.