VEX Engine
Retro looking game engine made in vulkan mostly because i wanted to understand it better.
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vex::GamepadButtonBinding Struct Reference

Struct for Gamepad Button bindings. More...

#include <InputComponent.hpp>

Public Attributes

SDL_GamepadButton button
InputActionState state
std::function< void(float)> action

Detailed Description

Struct for Gamepad Button bindings.

Definition at line 44 of file InputComponent.hpp.

Member Data Documentation

◆ action

std::function<void(float)> vex::GamepadButtonBinding::action

Definition at line 47 of file InputComponent.hpp.

◆ button

SDL_GamepadButton vex::GamepadButtonBinding::button

Definition at line 45 of file InputComponent.hpp.

◆ state

InputActionState vex::GamepadButtonBinding::state

Definition at line 46 of file InputComponent.hpp.


The documentation for this struct was generated from the following file: