VEX Engine
Retro looking game engine made in vulkan mostly because i wanted to understand it better.
Loading...
Searching...
No Matches
vex::InputSystem::KeyState Struct Reference

Key state structure. Used to track the state of keyboard keys needed forr held state. More...

Public Attributes

bool isPressed = false
bool wasProcessedAsPressed = false

Detailed Description

Key state structure. Used to track the state of keyboard keys needed forr held state.

Definition at line 64 of file InputSystem.hpp.

Member Data Documentation

◆ isPressed

bool vex::InputSystem::KeyState::isPressed = false

Definition at line 65 of file InputSystem.hpp.

◆ wasProcessedAsPressed

bool vex::InputSystem::KeyState::wasProcessedAsPressed = false

Definition at line 66 of file InputSystem.hpp.


The documentation for this struct was generated from the following file: