Key state structure. Used to track the state of keyboard keys needed forr held state. More...
Public Attributes | |
| bool | isPressed = false |
| bool | wasProcessedAsPressed = false |
Key state structure. Used to track the state of keyboard keys needed forr held state.
Definition at line 64 of file InputSystem.hpp.
| bool vex::InputSystem::KeyState::isPressed = false |
Definition at line 65 of file InputSystem.hpp.
| bool vex::InputSystem::KeyState::wasProcessedAsPressed = false |
Definition at line 66 of file InputSystem.hpp.