VEX Engine
Retro looking game engine made in vulkan mostly because i wanted to understand it better.
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vex::Light Struct Reference

Light struct for shader. More...

#include <uniforms.hpp>

Public Attributes

glm::vec4 position = glm::vec4(0.0f)
glm::vec4 color = glm::vec4(0.0f)

Detailed Description

Light struct for shader.

Definition at line 41 of file uniforms.hpp.

Member Data Documentation

◆ color

glm::vec4 vex::Light::color = glm::vec4(0.0f)

Definition at line 43 of file uniforms.hpp.

◆ position

glm::vec4 vex::Light::position = glm::vec4(0.0f)

Definition at line 42 of file uniforms.hpp.


The documentation for this struct was generated from the following file: