VEX Engine
Retro looking game engine made in vulkan mostly because i wanted to understand it better.
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vex::MouseAxisBinding Struct Reference

Struct representing an axis binding. Axis and std::function containing the action to be performed. More...

#include <InputComponent.hpp>

Public Attributes

MouseAxis axis
std::function< void(float)> action

Detailed Description

Struct representing an axis binding. Axis and std::function containing the action to be performed.

Definition at line 38 of file InputComponent.hpp.

Member Data Documentation

◆ action

std::function<void(float)> vex::MouseAxisBinding::action

Definition at line 40 of file InputComponent.hpp.

◆ axis

MouseAxis vex::MouseAxisBinding::axis

Definition at line 39 of file InputComponent.hpp.


The documentation for this struct was generated from the following file: