VEX Engine
Retro looking game engine made in vulkan mostly because i wanted to understand it better.
Loading...
Searching...
No Matches
vex::PushConstants Struct Reference

Push constants, holds model information. More...

#include <uniforms.hpp>

Public Attributes

glm::vec4 color
glm::mat4 model
int textureID = 0

Detailed Description

Push constants, holds model information.

Definition at line 53 of file uniforms.hpp.

Member Data Documentation

◆ color

glm::vec4 vex::PushConstants::color

Definition at line 54 of file uniforms.hpp.

◆ model

glm::mat4 vex::PushConstants::model

Definition at line 55 of file uniforms.hpp.

◆ textureID

int vex::PushConstants::textureID = 0

Definition at line 56 of file uniforms.hpp.


The documentation for this struct was generated from the following file: