Structure representing a raycast hit. More...
#include <PhysicsSystem.hpp>
Public Attributes | |
| JPH::BodyID | bodyId |
| float | distance |
| glm::vec3 | position |
| glm::vec3 | normal |
Structure representing a raycast hit.
Definition at line 92 of file PhysicsSystem.hpp.
| JPH::BodyID vex::RaycastHit::bodyId |
Definition at line 93 of file PhysicsSystem.hpp.
| float vex::RaycastHit::distance |
Definition at line 94 of file PhysicsSystem.hpp.
| glm::vec3 vex::RaycastHit::normal |
Definition at line 96 of file PhysicsSystem.hpp.
| glm::vec3 vex::RaycastHit::position |
Definition at line 95 of file PhysicsSystem.hpp.