Serialized object data for recreation on undo. More...
#include <EditorCommands.hpp>
Public Attributes | |
| std::string | name |
| std::string | type |
| vex::Entity | originalID |
| vex::Entity | originalParentID |
| std::unordered_map< std::string, nlohmann::json > | components |
Serialized object data for recreation on undo.
Definition at line 70 of file EditorCommands.hpp.
| std::unordered_map<std::string, nlohmann::json> vex::SerializedObject::components |
Definition at line 75 of file EditorCommands.hpp.
| std::string vex::SerializedObject::name |
Definition at line 71 of file EditorCommands.hpp.
| vex::Entity vex::SerializedObject::originalID |
Definition at line 73 of file EditorCommands.hpp.
| vex::Entity vex::SerializedObject::originalParentID |
Definition at line 74 of file EditorCommands.hpp.
| std::string vex::SerializedObject::type |
Definition at line 72 of file EditorCommands.hpp.