Basic UI styling component.
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#include <VexUI.hpp>
|
| glm::vec4 | color {1,1,1,1} |
| glm::vec4 | bgColor {-1,-1,-1,-1} |
| glm::vec4 | borderColor = {0,0,0,0} |
| std::string | font |
| UIUnitValue | fontSize {16.f, UIUnitType::Psp} |
| UIUnitValue | borderWidth {0.f, UIUnitType::Psp} |
Basic UI styling component.
Definition at line 91 of file VexUI.hpp.
◆ bgColor
| glm::vec4 vex::UIStyle::bgColor {-1,-1,-1,-1} |
◆ borderColor
| glm::vec4 vex::UIStyle::borderColor = {0,0,0,0} |
◆ borderWidth
| UIUnitValue vex::UIStyle::borderWidth {0.f, UIUnitType::Psp} |
◆ color
| glm::vec4 vex::UIStyle::color {1,1,1,1} |
◆ font
| std::string vex::UIStyle::font |
◆ fontSize
| UIUnitValue vex::UIStyle::fontSize {16.f, UIUnitType::Psp} |
The documentation for this struct was generated from the following file: