VEX Engine
Retro looking game engine made in vulkan mostly because i wanted to understand it better.
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vex::VirtualFileSystem::FileData Struct Reference

Simple struct needed to represent loaded file with data and size. More...

#include <VirtualFileSystem.hpp>

Public Attributes

std::vector< uint8_t > data
 raw file data
size_t size
 size of the file data in bytes.

Detailed Description

Simple struct needed to represent loaded file with data and size.

Definition at line 29 of file VirtualFileSystem.hpp.

Member Data Documentation

◆ data

std::vector<uint8_t> vex::VirtualFileSystem::FileData::data

raw file data

Definition at line 31 of file VirtualFileSystem.hpp.

◆ size

size_t vex::VirtualFileSystem::FileData::size

size of the file data in bytes.

Definition at line 33 of file VirtualFileSystem.hpp.


The documentation for this struct was generated from the following file: