Audio system for managing audio sources, playback, and 3D spatialization. More...
#include <unordered_map>#include <memory>#include <string>#include <SDL3/SDL.h>#include "components/ECS/ECS.hpp"#include "components/VirtualFileSystem.hpp"#include "components/GameComponents/BasicComponents.hpp"#include "components/GameComponents/AudioSourceComponent.hpp"Go to the source code of this file.
Classes | |
| class | vex::AudioSystem |
| System responsible for managing audio playback, mixing, and spatialization. More... | |
| struct | vex::AudioSystem::StandaloneAudio |
Namespaces | |
| namespace | vex |
Audio system for managing audio sources, playback, and 3D spatialization.
Definition in file AudioSystem.hpp.