VEX Engine
Retro looking game engine made in vulkan mostly because i wanted to understand it better.
Loading...
Searching...
No Matches
vex::EditorBillboardComponent Struct Reference

A component for rendering a 2D quad that always faces the camera. More...

#include <EditorBillboardComponent.hpp>

Public Attributes

std::vector< vex::texture_asset_pathtexturePaths
 Paths to the textures mapped onto the billboard.

Detailed Description

A component for rendering a 2D quad that always faces the camera.

Definition at line 12 of file EditorBillboardComponent.hpp.

Member Data Documentation

◆ texturePaths

std::vector<vex::texture_asset_path> vex::EditorBillboardComponent::texturePaths

Paths to the textures mapped onto the billboard.

Definition at line 13 of file EditorBillboardComponent.hpp.


The documentation for this struct was generated from the following file: