Scene lights uniform buffer object. More...
#include <uniforms.hpp>
Public Attributes | |
| uint32_t | lightCount |
| Light | lights [MAX_DYNAMIC_LIGHTS] |
Scene lights uniform buffer object.
Definition at line 47 of file uniforms.hpp.
| uint32_t vex::SceneLightsUBO::lightCount |
Definition at line 48 of file uniforms.hpp.
| Light vex::SceneLightsUBO::lights[MAX_DYNAMIC_LIGHTS] |
Definition at line 49 of file uniforms.hpp.