VEX Engine
Retro looking game engine made in vulkan mostly because i wanted to understand it better.
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AudioSourceComponent.hpp File Reference

Defines the AudioSourceComponent struct. More...

#include <SDL3/SDL.h>
#include "SDL3/SDL_audio.h"
#include "components/ErrorUtils.hpp"
#include "components/AssetTypes.hpp"
#include <string>
#include "components/VirtualFileSystem.hpp"

Go to the source code of this file.

Classes

struct  vex::AudioClip
struct  vex::AudioSourceComponent

Namespaces

namespace  vex

Enumerations

enum class  AudioState { STOPPED , PLAYING , PAUSED }

Detailed Description

Defines the AudioSourceComponent struct.

Author
Eryk Roszkowski

Definition in file AudioSourceComponent.hpp.