Defines the AudioSourceComponent struct. More...
#include <SDL3/SDL.h>#include "SDL3/SDL_audio.h"#include "components/ErrorUtils.hpp"#include "components/AssetTypes.hpp"#include <string>#include "components/VirtualFileSystem.hpp"Go to the source code of this file.
Classes | |
| struct | vex::AudioClip |
| struct | vex::AudioSourceComponent |
Namespaces | |
| namespace | vex |
Enumerations | |
| enum class | AudioState { STOPPED , PLAYING , PAUSED } |
Defines the AudioSourceComponent struct.
Definition in file AudioSourceComponent.hpp.