Specialized Engine class for the initial project selection screen. More...
#include "Engine.hpp"#include "components/GameObjects/CameraObject.hpp"#include "components/SceneManager.hpp"#include "components/ResolutionManager.hpp"#include "components/InputSystem.hpp"#include "components/Window.hpp"#include "../../Core/src/components/backends/vulkan/Interface.hpp"#include "../../Core/src/components/backends/vulkan/Renderer.hpp"#include "../../Core/src/components/backends/vulkan/VulkanImGUIWrapper.hpp"#include <cstdint>#include <vector>#include <string>Go to the source code of this file.
Classes | |
| struct | vex::ProjectMetadata |
| Metadata structure for a recently used project. More... | |
| class | vex::ProjectSelector |
| Specialized Engine class for the initial project selection screen. More... | |
Namespaces | |
| namespace | vex |
Specialized Engine class for the initial project selection screen.
Definition in file ProjectSelector.hpp.