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| | AssetTypes.hpp |
| | AudioSystem.hpp |
| | Audio system for managing audio sources, playback, and 3D spatialization.
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| | ColorTypes.hpp |
| | DebugConsole.hpp |
| | EngineCommands.hpp |
| | Environment.hpp |
| | ErrorUtils.hpp |
| | GameInfo.hpp |
| | This file defines struct GameInfo.
|
| | HardwareInfo.hpp |
| | ImGUIWrapper.hpp |
| | This file defines ImGUIWrapper class.
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| | InputSystem.hpp |
| | This file defines InputSystem class.
|
| | JoltSafe.hpp |
| | This file exist only because of coliding macros.
|
| | Mesh.hpp |
| | This file defines MeshData struct and all other structs needed for it.
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| | PathUtils.hpp |
| | PhysicsSystem.hpp |
| | This file defines PhysicsSystem class.
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| | ResolutionManager.hpp |
| | This file defines ResolutionManager class and ResolutionMode struct.
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| | Scene.hpp |
| | This file defines SceneManager class.
|
| | SceneManager.hpp |
| | This file defines SceneManager class.
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| | ThreadPool.hpp |
| | Types.hpp |
| | VirtualFileSystem.hpp |
| | This file defines VirtualFileSystem and VPKStream classes.
|