VEX Engine
Retro looking game engine made in vulkan mostly because i wanted to understand it better.
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 1234]
 Nvex
 CBasicEditorWindowDefines the structure for a basic, detachable editor window
 CEditorCameraObjectA specialized camera object for use within the editor, supporting free-fly movement and input processing
 CEditorImGUIWrapperA specialized ImGUI wrapper for the editor, which customizes initialization for editor features
 CEditorMenuBarImGUI component responsible for drawing the main editor menu bar and handling its actions
 CEditorPropertiesStructure to hold all configurable editor settings and properties
 CProjectPropertiesStructure to hold all configurable project settings and properties
 CProjectVersion
 CSceneActionStructure to define an action to be performed on a scene object outside of the hierarchy drawing loop